Easy! Just fall asleep while trying to squeeze in some gaming before bed. Pretty sure time on the title screen or a ‘kicked due to inactivity’ notification will count towards those hours.
At least half of my Elite Dangerous hours were slept through.
At least half of my Elite Dangerous hours were slept through.
What space trucking does to a mf
one of my steam friends has a program that farms steam hours, just for the shock factor
The fact that he does this is the shock factor.
this is considered strange behavior in my house
I’ve got a couple games with stats like that; and I do play them a lot… but I think a big slice of the time is that I often leave the game open basically all day while dipping in and out to do other things.
The play time is ticking up, but I’m having lunch, or doing laundry, or clearing the house or whatever; and I come back to the game when I’m done.
Me and satisfactory
My top two are Kerbal Space Program, at 2007 hours, and Satisfactory at 1,787 hours. And yeah, Satisfactory has its time exaggerated, as often you just got to let the factory run.
My play time on Kerbal Space Program 2?
17 minutes.
Forget getting to the moon my team crashed against dat learning curve
My preferred mode of play is what I call “Iron Kerbal.” Career mode. No reloads. No respawning. No reverting flights. I can manage everything except an Eve landing and return without reloads. Or, late game, I can manage an Eve landing and recovery if I have enough resources to just keep throwing crews at the planet.
i have 1200h in skyrim, 1000 of which i clocked in because as pre-teen who was yet to learn that being trans is a thing i unknowingly used it to escape dysphoria. can’t feel bad if i’m spending most of my days as male cat, the chosen one at that!
I wouldn’t be surprised if basically every person with over 1k hours in a game isn’t seeking some sort of escapism, not counting the anomalies like people leaving servers running etc.
I suppose every minute in a game is escapism of some sort, but escapism from dysphoria or something else significant, I think would be common.
I don’t think you need 1k hours to indicate games are being used as an escape. It could be a social thing where a group plays regularly and has invested time in the group and world such as Starcraft or WoW. I don’t disagree at all that games can be an escape for people with life issues, I just don’t know if hours invested is a great indicator. I’ve got over 3k in one game, but that’s mostly because it’s got quick rounds, I can start and stop between other things with no penalty, it’s been out for 4 years, and I still find it fun. The time adds up.
A typical working year is approximately 2,000 hours, just for context.
That is nuts.
Woo, means I can officially add Warframe to my work experience (2.7k)!
I know I guy that put Overwatch among his experiences. It was for an IT position and he contextualyzed it as some kind of acquired soft skill.
I strongly believe that video games are underappreciated in just how much they help us develop certain skills.
I’m talking long-term planning, resource distribution, tactics, hand-eye coordination, teamwork, skillset comprehension and task allocation based on it, language skills, interpersonal skills (ironically), and can even serve as a font of self-knowledge if one dives deep enough!
Yea, no. It surely has some positive, just like pretty much anything. But if you look at it as something you do instead of something else, you start accumulating a lot of negatives.
There’s no way any fine motor skill is somehow more developed than, say, playing almost any sport, that involves more than just two hands, and a similar thing can be said as far as teamwork and resilence goes.
On the fantasy side you have to compete with reading or, more broadly, studying.
It probably wins against binge watching b-rated tv series or idlessly watching TV, but if you get the wrong tytle you won’t bring home that much value. (Say you are stuck playing COD on a loop).
I think an healthy varied diet of activities and stimuli is still the way for getting the best out of life.
I respect your opinion, and the fact that it differs from mine:))
I think it very much depends on the game. Some reflex-based games most certainly compete, same with a lot of team-based games and story-focused ones. Some even excel at this, it all depends on the intention behind them. I can personally say that having played a lot of strategy and management games has helped me to develop palpable planning and management skills, of which I’ve made ample use while I held a Project Manager position, as an example.