• blackstrat@lemmy.fwgx.uk
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    6 days ago

    Can I ask who cares about this kind of thing? Why don’t they have more jobs for “making the games fun”? There seems to me to be a point where added realism is detrimental to fun, especially when resources are directed away from the fun.

    • REDACTED@infosec.pub
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      2 days ago

      But destruction IS fun. Especially after the round ends and you see a literal battlefield with half of the trees gone

        • REDACTED@infosec.pub
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          2 days ago

          I’m trying to come up with an answer any other than “well, yes”, because, well, yes. What I understand by realistic is “non-scripted, simulated”. Bad Company didn’t have that, the destruction there was fully scripted, especially houses falling apart, which were essentially animations, so it became predictable pretty fast.

    • Hyphlosion@lemm.ee
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      6 days ago

      Bad Company 2 was fun as hell and it had lots of destructive environments. I’d argue that was part of the fun.