🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 12 hours agoAnon fixes their gamessh.itjust.worksimagemessage-square87fedilinkarrow-up1456arrow-down19
arrow-up1447arrow-down1imageAnon fixes their gamessh.itjust.works🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 12 hours agomessage-square87fedilink
minus-squareMentalEdge@sopuli.xyzlinkfedilinkEnglisharrow-up11·6 hours agoSo you can use a more demanding form on anti-aliasing, that doesn’t suck ass?
minus-squareValmond@lemmy.worldlinkfedilinkarrow-up1·1 hour agoLike rip maps instead of mip maps? Or is it some AI bs nowadays?
minus-squareSylvartas@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up1·4 hours agoUnreal doesn’t even have other forms of AA iirc. It’s up to the devs to implement
So you can use a more demanding form on anti-aliasing, that doesn’t suck ass?
Like rip maps instead of mip maps? Or is it some AI bs nowadays?
Unreal doesn’t even have other forms of AA iirc. It’s up to the devs to implement