Despite all these shortcomings Oblivion is still my favorite TES game. The only thing that stops me from replaying it is the god-awful leveling system that requires loads of planning and min-maxing to make a character I am satisfied with. It’s just so gosh darned beautiful and relaxing…as long as one completely ignores Kvatch.
Try Oscuro’s Overhaul (FCOM was also a lot of fun back in the day, but less lore friendly and more wild and wacky). I’ve also had good times with Oblivion XP’s leveling system.
It’s funny how it’s easier to beat the game as a level one dork that doesn’t use any of their major skills than to play the game normally. (Morrowind’s difficulty curve is a log function, Oblivion’s is an exponential).
The most fun way to play vanilla is on max difficulty with a conjurer character that cheeses permanent quest companions and hides behind summons.
Despite all these shortcomings Oblivion is still my favorite TES game. The only thing that stops me from replaying it is the god-awful leveling system that requires loads of planning and min-maxing to make a character I am satisfied with. It’s just so gosh darned beautiful and relaxing…as long as one completely ignores Kvatch.
Try Oscuro’s Overhaul (FCOM was also a lot of fun back in the day, but less lore friendly and more wild and wacky). I’ve also had good times with Oblivion XP’s leveling system.
It’s funny how it’s easier to beat the game as a level one dork that doesn’t use any of their major skills than to play the game normally. (Morrowind’s difficulty curve is a log function, Oblivion’s is an exponential).
The most fun way to play vanilla is on max difficulty with a conjurer character that cheeses permanent quest companions and hides behind summons.