Not in the same way. Our eyes have lower resolution away from the center, but that’s not what’s causing DoF effects. You’re still missing the actual DoF.
If the effect was only caused by your eye, the depth wouldn’t matter, but it clearly does.
Not in the same way. Our eyes have lower resolution away from the center, but that’s not what’s causing DoF effects. You’re still missing the actual DoF.
If the effect was only caused by your eye, the depth wouldn’t matter, but it clearly does.
No, your eyes can’t do it on a screen. The effect is physically caused by the different distances of two objects, but the screen is always the same distance from you.
Just have to be careful not to scrape the pan if it’s non-stick
Yeah, a stew sounds far more appropriate
I’m not sure I agree. Just like Motion Blur, DoF is a real phenomenon, and we notice when it’s absent. There are lots of good artistic reasons to use it.
But just like Motion Blur, it’s really hard and costly to implement properly. Unless you have close-to-perfect eye tracking, it will be annoying because of what you describe. So until we’ve got that working well, having no DoF is much better.