

Tell that to everyone playing games like path of exile (which i admittedly have also played too much of in the past).
Tell that to everyone playing games like path of exile (which i admittedly have also played too much of in the past).
Watched Gattaca (1997) the other day and really enjoyed it. Sci-fi movie that imo aged quite well and i somehow hadn’t seen until now.
If you regularly exercise your max is probably higher than estimated.
I was under the impression that the maximum heart rate is something that can not be trained. This source suggests that if anything training regularly would lower a persons max heart rate.
I just think that either one is serious enough about trying to optimize ones training efficiency, at which point the formula wouldn’t be accurate enough for me. Or one takes a more causal approach at which point doing most runs at “conversational pace” is a good enough rule of thumb.
I feel like if one wants to truly train based on heart rate, then I wouldn’t recommend going by an estimate like that, but just go out and do a workout designed to push the heart rate to its limit.
If you don’t mind Meta/Facebook, then the oculus quest headsets are also very affordable hardware and deliver a good experience. I think the issue lies with content.
Smartphones or handhelds like the steam deck with flat screens could use plenty of already existing content made for screens. With VR you want different content that is made specifically for it. There is a decent amount of games (but still much fewer than for other devices), but honestly not that much more.
Additionally it also can only really be used at home, where most already have other devices.
It’s a chicken and egg problem. But imo if there were more genuine unique productivity tasks and experiences available through VR, we would see more adoption.